Now is the TIME. Join our course and gain crucial knowledge in a variety of Immersive Technology, Digitalization and Industry 4.0 related technology topics, transferring applicable skills back to your organization. Earn a UTM credential with our up-to-date Professional Certificate Programs.
MaGICX collaborates with UTMSPACE to offer its own Professional Certification Course that be able to be promoted to a Profesional Diploma Program.
The course content and case study can be customized to fulfil Your Specific Needs
21 Hours (3 Days)
Hands-on Practices
In this course student will learn the concept of Artificial Intelligence (AI), design and implement AI techniques to develop an AI application.
Further to understand the role of AI in industries to handle repetitive jobs, avoid hazards, minimize errors, automate technology improvements, and enjoy a wide range of digital assistance.
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1 |
3D Modelling Software Tools and 3D Model Design
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2 |
Rendering and Animating 3D Model
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3 |
3D Object Printing
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Advanced Augmented Reality provides a comprehensive coverage of AR Advanced 3D Modelling, AR Animation and AR Interaction with 3D object marker and markerless technology.
In this course student will experience to create and deploying Augmented Reality Project with enhanced AR features using home grown AR tools and exploring the Unity Asset Store.
No | Content |
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1 |
Introduction to Augmented Reality Development
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2 |
Getting Started with Augmented Reality
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3 |
Create Augmented Reality (AR) Project
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This course introduces and equips student to the process of developing Computer Games including fundamental theory such as Game Design and Game Programming. The game design provides participants with basic skills to design games such as genre-specific, storytelling, level design and project lifecycle and documents.
The game programming emphasizes on the development of games using game engine such as Unity3D, or any other latest game engine technology employed in developing games.
No | Content |
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1 |
Introduction
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2 |
Game Design and Gameplay
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3 |
Game Development Tool and Operation
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This course introduces and equips student to the gamification process. Gamification is the strategic attempt to enhance organizations and activities to create similar experiences with the working environment to motivate and engage users to do certain tasks.
At the end of this course, student will learn to include gamification elements as part of persuasive game design, to improve user engagement.
No | Content |
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1 |
Gamification and Application
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2 |
Development & Accomplishment
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3 |
Gamification Elements
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Digital Transformation is the adoption of digital technology to transform services or businesses, through replacing non-digital or manual processes with digital processes or replacing older digital technology with newer digital technology.
With the adoption and proliferation of digital devices, it connects individuals where ideas can be shared and innovations can be accelerated. This forces competitiveness on a global scale to drive an industrial revolution IR 4.0. By the end of this course, student will understand the enablers and compelling forces for industry advancement.
No | Content |
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1 |
Digital Transformation and Industrial Revolution
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2 |
Technology Pillar
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3 |
Compelling forces for Digital Transformation and Industry 4.0
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This course provides an overview and knowledge in conducting teaching and learning using digital platform. Teaching with technology in TVET can be conducted using various tools such as audio, video, AR and VR applications in learning.
This course also covers on online learning implementation, how to make the best teaching using technology, introduction to new technologies, blended learning and sharing best practices in online learning.
No | Content |
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1 |
Online Learning Implementation
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2 |
Best Practice in Online Learning
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3 |
Online Learning Activities and Assessments
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Advanced Virtual Reality brings a comprehensive coverage of Steam VR and Simple VR (SVR) Tools, gives student experience to create Multiplayer VR features, learn how to create cross platform VR application and deploying a realistic Panoramic and 360 in VR environment.
At the end of this course student would be able to deploy the VR application in mobile and Oculus Quest.
No | Content |
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1 |
Introduction to Virtual Reality (VR) Development
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2 |
Getting Started with Virtual Reality Examples
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3 |
Unity3D Virtual Reality
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A web application is a software or program which is accessible using any web browser consisting of frontend and backend server technology. The frontend is created using scripting to communicate with backend process of server-site scripting and database.
In this course student will learn how to develop and deploy a responsive web application with a Learning Content Management (LCM) case study.
No | Content |
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1 |
Introduction to WEB Application Development
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2 |
Configuring WEB Back-End
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3 |
WEB Development Case Study : Learning Content Management (LCM)
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This course introduces student to develop 3D model for representing of any surface of an object in 3 dimensions via specialized software. It is quick, easy and realistic, making it compelling especially in education and demonstration.
In this course, student will learn about the different types of 3D modelling, the common commands and interface in 3D modelling, units and properties and dimension, and how to create and print a 3D object.
No | Content |
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1 |
3D Modelling Software Tools and 3D Model Design
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2 |
Rendering and Animating 3D Model
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3 |
3D Object Printing
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This short course is designed to give you the technical knowledge and skills to build Internet of Things (IoT) systems. This Course focuses on hands-on IoT concepts such as sensing, actuation and communication. It covers the development of Internet of Things (IoT) prototypes—including devices for sensing, actuation, processing, and communication—to help you develop skills and experiences.It's highly practical, with 75% of the technical content delivered during lab sessions. In these sessions you'll do exercises involving system design, device programming and cloud development.
Day | Content |
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Day 1 |
Introduction to IOT & Arduino Simulation Environment
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Day 2 |
Sensor & Actuators
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Day 3 |
IoT Protocols and Cloud Platform
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